NML
Well-Known Member
In my ever-present quest to really get into Football Manager, I'm having another go of it from a different approach. I think, at least part of my issue in developing a long term game, is that I get bored with the same team over and over again. I'm not sure if I've ever made it past four seasons - normally by then, I've accomplished a lot but my bigger goals seem decades away and I give up.
FM is such an awesome game - the main reason is that you can customize everything in terms of if you handle it or let the CPU run the show. Another issue I have is hurrying through a season just because I've already got my eye on the next year, my next goal, the next signing. So because of this, I tend to miss a lot of the cool features about the game.
My final issue is that the game gets unrealistic is some aspect. For example, a lot of the club and country saves I've done I start but editing a bunch of things and by year three I realize that this wouldn't ever happen IRL, so I stop.
Add all that together and you get this attempt at a journeyman dynasty.
For those who don't know, a journeyman save is when you start unemployed and try to make your way through the coaching ranks. A lot of times, players use multiple leagues and countries - however, my computer is shit, so I'll just do the 6 levels of the English pyramid, which would be a long road to the top anyways. I'll start unemployed and see who hires me, and then just start playing.
There will also be no editor data of note used - just basic edits to names (i.e. European Cup is now Champions League). It's more a "right out of the box" game.
Finally, I'm truly going to manage as if I was actually in control of a football club. I'll be more hands on in the day-to-day happenings, including scouting, training, etc.
The main focus, or at least what I imagine the main focus will be, is tactics. Most of you know that I coach IRL as well (certainly not at this level, but I'm still paid), so I'm interested to see if there is a real life translation within tactics. Certainly, if it's possible, FM is the place it will be.
I'm really going to delve in here. I'll be starting from scratch - no downloaded tactics that let you go undefeated with West Ham. That's not what this is about. It may get a little technical, but that's the fun part. If I'm losing - why am I losing? If I'm winning - how do I keep this up? I don't know about you'll, but I have two tactical moves within a game - get more attacking (increase level of tactic, bring on second striker) and more defensive (waste time, lower level of tactic). It's such a shame to waste this great engine like that. I'll try to spend more time looking at the 'analysis' tab and things like that.
I hope you'll enjoy it and you may even learn something. I've actually already started the save so, spoiler alert, I was hired almost immediately. We are in pre-season so I'll start posting some results and tactical discussion soon.
FM is such an awesome game - the main reason is that you can customize everything in terms of if you handle it or let the CPU run the show. Another issue I have is hurrying through a season just because I've already got my eye on the next year, my next goal, the next signing. So because of this, I tend to miss a lot of the cool features about the game.
My final issue is that the game gets unrealistic is some aspect. For example, a lot of the club and country saves I've done I start but editing a bunch of things and by year three I realize that this wouldn't ever happen IRL, so I stop.
Add all that together and you get this attempt at a journeyman dynasty.
For those who don't know, a journeyman save is when you start unemployed and try to make your way through the coaching ranks. A lot of times, players use multiple leagues and countries - however, my computer is shit, so I'll just do the 6 levels of the English pyramid, which would be a long road to the top anyways. I'll start unemployed and see who hires me, and then just start playing.
There will also be no editor data of note used - just basic edits to names (i.e. European Cup is now Champions League). It's more a "right out of the box" game.
Finally, I'm truly going to manage as if I was actually in control of a football club. I'll be more hands on in the day-to-day happenings, including scouting, training, etc.
The main focus, or at least what I imagine the main focus will be, is tactics. Most of you know that I coach IRL as well (certainly not at this level, but I'm still paid), so I'm interested to see if there is a real life translation within tactics. Certainly, if it's possible, FM is the place it will be.
I'm really going to delve in here. I'll be starting from scratch - no downloaded tactics that let you go undefeated with West Ham. That's not what this is about. It may get a little technical, but that's the fun part. If I'm losing - why am I losing? If I'm winning - how do I keep this up? I don't know about you'll, but I have two tactical moves within a game - get more attacking (increase level of tactic, bring on second striker) and more defensive (waste time, lower level of tactic). It's such a shame to waste this great engine like that. I'll try to spend more time looking at the 'analysis' tab and things like that.
I hope you'll enjoy it and you may even learn something. I've actually already started the save so, spoiler alert, I was hired almost immediately. We are in pre-season so I'll start posting some results and tactical discussion soon.