Well, you can take the option away yourself by playing the middle or weakside LB. The post can be a problem, yeah, but how many people do you see throw posts? I don't see it very often.
Well, you can take the option away yourself by playing the middle or weakside LB. The post can be a problem, yeah, but how many people do you see throw posts? I don't see it very often.
Wut do you think about 4 verts?
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Pssh..since returning to play some, Ive decided to not stress myself out with user defense in this game. Gonna user the DL, show lots of bear fronts and whatever happens, happens
In madden if you do this you will killed on outside runs because the wrs will shoot across the field and chip the LB's
I haven't played Madden, but in this game the WR's are horrible at blocking. Any new WR you recruit will be 40 RBK (except for some certain ATH) and it is reflected on the field. Just another reason it is harder to run on the perimeter and makes running the FLEX damn near impossible against users.
Gonna user the DL, show lots of bear fronts and whatever happens, happens
Ratings on this game are screwed! It makes no sense at all. I see 70 Ovr D-linemen beating high 90's offensive linemen like they stole something. I have an unbelievable front seven ratings wise... in a OD I'm in.
If you go by attributes... I should be leading the nation in tackles for loss and run defense. In fact, they suck big time! They can't shed blocks or tackle.. Both which they have 90's ratings in.
I have 6 CB's 89 or higher Ovr all with 91 & higher man/zone coverage. They all have high awr as well. They consistently get beat in either man or zone by much lower rated receivers. I'm not going to even mention the dropped int's!
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I had four dropped against flann... Yet his guys were diving and jumping backwards falling down catching picks. I had a guy on my team do the exact same jumping backwards falling down animation... The difference?I have the exact same thing. All of my AWR is pretty high in my DB's and they get shredded on the simplest of routes no matter the coverage. I had 5 dropped INT's last night, all were easy easy picks that hit them square in the hands
I thought the same... But every time I let the cpu try, it's still dropped! Or they allow the catch and wait to attempt a tackle.I am probably doing something wrong in the "user pick" part of it. I should probably just let the CPU try and pick it instead of me screwing it up
Ratings on this game are screwed! It makes no sense at all. I see 70 Ovr D-linemen beating high 90's offensive linemen like they stole something. I have an unbelievable front seven ratings wise... in a OD I'm in.
If you go by attributes... I should be leading the nation in tackles for loss and run defense. In fact, they suck big time! They can't shed blocks or tackle.. Both which they have 90's ratings in.
I have 6 CB's 89 or higher Ovr all with 91 & higher man/zone coverage. They all have high awr as well. They consistently get beat in either man or zone by much lower rated receivers. I'm not going to even mention the dropped int's! I see guys move CB's to safeties... Their awr is below 40 and these guys are ball hawks! I have safeties with 90+ awr great coverage attributes... Yet they can't cover a grandmother with a walker!
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Yeah, the fact that they took the ability for you to set your players to go for the INT out of the game makes it obvious they wanted less INTs this version.
As far as attributes for corners, I would just try to find the best ones available across the board. For Cover 2 corners, look for bigger guys with better press and maybe block shedding if you can find those guys? You'll want them to get off blocks quicker since they're your force defenders.
I've been meaning to test the minimum press vs. maximum break press to see what you need to aim for to not get roasted by verticals every time you press.
I have the exact same thing. All of my AWR is pretty high in my DB's and they get shredded on the simplest of routes no matter the coverage. I had 5 dropped INT's last night, all were easy easy picks that hit them square in the hands
I want to know because 34 and 335 give me the most trouble. All of the crazy alignments always leaves someone unblocked and then on passes you never know who is blitzing, in zone or man. I can't figure out how to run either for myself thoughAnyone running 3-4 defense?
I'm curious if anyone is running 3-4 as their base defense. I always notice that cpu 3-4 teams play me very tough. I run 3-4 here and there mixed with 335.
I'm trying to transition to more of a 3-4 defense though.
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I have the same EXACT PROBLEM! I lost a lobby game tonight because of 2 dropped INTs that could have ended the game. I keep my catching on conservative all game and my players till drop a lot of INTs.I can't for the life of me fix my turnover problems.... I force opponents into bad throws... Only to watch my defenders drop each one! It doesn't matter what team I'm playing with either.
I'm playing with Miami in an OD and despite my defenses lack of playmakers.... I managed to pull out a couple good user wins. Then of course last night it finally bites me in the ass!
I force my opponent to make three bad reads needing just one stop... And my Db's drop two thrown directly to them. The third my LB decides to try and knock down before the pass is actually thrown! I've never seen that before in any of the NCAA's.
He literally jumped the route and swiped at a ball that wasn't in the air yet... When the ball was released... He for no reason turned away allowing the RB to make the game winning score... Smh!
I can't figure this crap out... My defense seems to always whiff on basic plays. For some reason my defenders always have brain farts on plays they should easily make. I watch defenders shoot gaps only to run right past the Qb or ball carrier. It's the most frustrating thing to watch over and over!
On another play... Keep in mind I need just one stop! He goes for it on 4th and 12.... Everyone is covered. He tries to buy time in pocket... My LE pushes his guy into the Qb. He's standing literally touching the Qb and never attempts to make the sack! I take control of him and he re engages the blocker for some reason...
He rolls out the pocket where my RE, ROLB, and MLB all converage on the Qb. Only the ROLB attempts to make a tackle... He wiffs the other two never try and he scrambles for 18 yds picking up the 1st.
LofL...
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My new strategy against sprint out passing is to user spy and attack the qb.
What you do is pick a defense with a 3 man front. You do this so the guy you spy with doesn't leave holes or gaps in you defense. You call your regular defense but you manually take the fourth rush(usually an olb ). Your job is to make the qb pull up.
I like to put my play in spy because I feel it does better not putting you out of position at the snap and is useful if you get to the edge with the qb and you have to click off and let the cpu make the tackle.
But again you main job is to find which direction you the qb is sprinting out to and take the best angle toward the qb to stop the roll out.
You are not spy like the cpu does because that allow them to sprint to the sideline and buy time for routes to clear. Once you find out where he is sprinting you are booking into the backfield at a cut off angle.
This also helps because as stated before the cpu does a poor job of shifting their zones on sprint out. By denying qb's the sideline you keep the route concepts in the area your defenders can cover.
Here is where I got the idead and kinda what it looks like.
I have tried it on madden ps3 where sprint out passing is the most used form of passing online. Its also hard to defend in madden imo because of bad pursuit angles and no gameplay settings to tell cpu to stay in their zone and don't attack the qb so he can just through it over your head(which is what everyone wants to do).
Its not full proof by any means. There are guys out here who will sprint the opposite way of the route concept with only one route coming to that side and squeeze it in.
However, I like this idea so far because I don't have to bastardize my coverage with all these crazy hot routes to try keep a player from getting to the sideline. You playcalling has to be a lot better because your not usering in coverage. Also, if they are mixing the run and playaction you can take yourself out of plays anticipating the sprint out.
Again I feel this issue isn't as present in ncaa as it is in madden however I think its another tool in you toolkit based on real world tactics that can be used.
Here is the Full Article: Defending Sprintout
I just posted this reply to Legend in the option thread but, I thought it might help others so I put it here because it really a defensive post
Does anyone know how much (if any) a DT will be affected by playing him at DE. I am sure his AWR ratings take a drop, but how does it actually affect his play if I am not controlling him? Does it even matter in this ridiculous game?
I am thinking of either:
1) 3-4 with three DTs in the middle
2) 4-3, but start 3 DTs and slide them towards the middle each play, and use one DE to rush from the backside each play.
This is against the comp in an offline Dynasty. This is Ncaa 2013.
Also, how much does AWR rating affect the comp players in 2013. I am thinking of both changing players positions, and playing them out of position.
+1 re: speed. Instead, recruit a run stopper at DE.
@Wooly The better question is why are you having issues stopping runs up the middle to cause you to get creative? It sounds like this is more of a scheme issue than a personnel issue.
You are correct that the awareness will take a hit. However, like you I'm not really sure what that means if anything. The reason I wouldn't do it is you lose a lot of speed when you do this. Even against CPU competition the opposing QB will scramble and run for a lot of yards out of the pocket. If you have 65 SPD DT chasing him vice a DE with 75 SPD it makes a difference. Just food for thought.
Got an interesting predicament in a couple of my OD's. In one I have no CB's... The other no LB's!
Was away from the 1st OD ovr a month... My best CB is a 69 ovr junior... That should give a clear picture of my CB's. The second is a dyn I recently joined. My problem.. I run 335 in both dynasties! Can't figure how to overcome no CB's though
Tried playing more 3-4 and zone... But the holes are too big to cover up! I have a lot of talent on the d line in the 2nd dyn but only two total lb's.. I actually have DE's playing both middle and outside LB positions.
Any suggestions?
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Bad cb's, only 4 total safety on 335 team, and only enough lb's to play a 4-3 defense. Man you have your work cut out for you lolI may have to play 4-3 If I stay with this team... I have just enough LB's for it. Not so much for the 3-4/335 scheme I run. The month I missed hurt my team badly!
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This! LoLBad cb's, only 4 total safety on 335 team, and only enough lb's to play a 4-3 defense. Man you have your work cut out for you lol